Animation | Game Cinematics & Promos

This reel sequence showcases my work and collaboration in the following :

Animation | Layout | VSFX | Lighting | Shaders | Modeling | Rigging |Texturing | Rendering | Compositing

Also involved in the Creative Development Process, (Storyboarding | Concept & Art Dir)

Software Used : Autodesk Maya, Unity, Unreal, 3Ds Max (RayFire), Z-brush, Boujou, Mocha, Marvelous Designer, Substance , MEL (Programming), Python(Learning*), After Effects, Premiere, Nuke.

Live Action CG |

This sequence showcases my work and collaboration in the following :

Animation | Rigging, Modeling | Texturing – UVing | Shaders | Lighting, Camera and Object Tracking | VSFX | Rendering | Compositing

Software Used : Autodesk Maya, 3Ds Max (RayFire), Z-brush, Boujou (by Vicon), Mocha, After Effects, Premiere, Nuke.