Featured Reel 2026 | Cinematics – Live Action – Promos – Games |
( For extended content browse Reels below )
Character Spotlights – Trailers – Promos
This reel sequence showcases my work and collaboration in the following :
Animation | Layout – Previs |
+Contributions : VSFX | Lighting | Shaders | Modeling | Rigging |Texturing | Rendering | Compositing
Also involved in the Creative Development Process
(Storyboarding | Concept & Art Dir)
Software Used : Maya, Unreal, Unity, 3Ds Max (RayFire), Z-brush, Boujou, Mocha, Marvelous Designer, Substance , MEL (Programming), Python(Learning*), After Effects, Premiere, Nuke.
Layout – Previs Samples
This reel shows the Layout and Previs process I use throughout all the animation work featured on my website, across both Cinematics and Commercial Reels | Showcasing the following:
Might & Mayhem Spotlights – The Muck Wars – The Narwhal Project
| Animation | Layout – Previs |
+Contributions : Rigging | Modeling | Lighting | Texturing | Shaders | Render & Comp
Software Used : Unreal, Maya.
Latest Previs work (Disney + Series | Percy Jackson – The Titan’s Curse) under NDA, to be released Dec 2026
Divided In 2 Sections
1 Might & Mayhem – Trans-Galactic Tournament – Dash Galactic
| Animation | Rigging | Modeling | Texturing | Shaders |
Camera Layout & Game Prototyping
Software Used : Unreal, Maya , Unity.
2 Fortnite | Animation Only | (Level Seq and Live Link creation |
Hero Style Guides for Early Visualization) |
Software Used : Unreal, Maya .
This sequence showcases my work and collaboration in the following :
Animation | Rigging | Modeling | Texturing | Shaders | Lighting | Camera and Object Tracking |
VSFX | Rendering | Compositing
Software Used : Autodesk Maya, 3Ds Max (RayFire), Z-brush, Boujou (by Vicon), Mocha, After Effects, Premiere, Nuke.
This sequence showcases my work and collaboration in the following :
Modeling | Texturing | Shaders |
Lighting | Rendering | Compositing
Software Used : Autodesk Maya,, Z-brush, After Effects, Premiere, Nuke.
For the full VR experience, please use the YouTube app or a VR-compatible app or headset, and select the highest available resolution. Spatial Audio is supported.
This Animation showcases my work and collaboration in the following :
Creative Dir | 360 Animation | Rigging | Modeling | Texturing | Shaders | Lighting | Camera and Object Tracking |
VSFX | Rendering | 360 Compositing | Video and Spatial Audio Editing
Software Used : Autodesk Maya, Z-brush, After Effects, Reaper (VR Audio Editing), Premiere, Nuke.